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static | e_TypeEndpoint |
| | Snapped point type: endpoint, which means the snapped point is an endpoint of a path.
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static | e_TypeIntersectionPoint |
| | Snapped point type: intersection point, which means the snapped point is the intersection of two intersecting paths.
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static | e_TypeMidpoint |
| | Snapped point type: midpoint, which means the snapped point is the midpoint for two endpoints of a path.
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static | e_TypeNearestPoint |
| | Snapped point type: nearest point, which means the snapped point is the nearest point (which is in a path) to the specified point.
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| static | e_TypeNone |
| | Enumeration for snapped point type. More...
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This class represents information of a snapped point, which is snapped with specified snapping flags by class FSDK.SnapPointMgr.
- See also
- FSDK.SnapPointMgr.
◆ GetPoint()
| FSDK.SnappedPoint.GetPoint |
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Get the point value.
Point value represents a point in a path.
- Returns
- Snapped point value.
◆ GetType()
| FSDK.SnappedPoint.GetType |
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inline |
Get the snapped point type.
- Returns
- Snapped point type. Please refer to values starting from FSDK.SnappedPoint.e_TypeNone and this would be one of these values.
◆ IsEmpty()
| FSDK.SnappedPoint.IsEmpty |
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Check whether current object is empty or not.
When the current object is empty, that means current object is useless.
- Returns
- true means current object is empty, while false means not.
◆ e_TypeNone
| FSDK.SnappedPoint.e_TypeNone |
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Enumeration for snapped point type.
Values of this enumeration should be used alone.This means the snapped point is invalid.